While we do have dungeon preview guides coming to Ability Powered soon(tm), I wanted to write a quick post with some opinions and observations about the new 5 mans in Draenor. One thing I can say about the new 5 man dungeons coming to Warlords of Draenor is they definitely keep you moving. For Ability Powered gamers who have mobility problems this isn’t necessarily a good thing. Mechanics are new and exciting on not only bosses, but also some trash. This is good for veteran players who have waged war across Azeroth for years and have seen tons of bosses but it comes at a price.
During Burning Crusade I remember a lot of crowd control and burning adds quickly. Wrath of the Lich King I remember less crowd control and a lot of side stepping out of bad things. Cata was back to crowd controlling and kill priority but added unique things too (rope swinging of Deadmine’s ship anyone?) Mists of Pandaria brought… well… I’m not sure about dungeon mechanics because I was too busy doing the 500 dailies. Warlords will definitely be remembered for having to run for your life.
So far I’ve dodged boulders on a burning bridge with occasional wind bursts pushing me backwards. I’ve avoided a constant barrage of arrows. I tried not to get grilled by nonstop dragon breath while om a platform hanging high above BRD. I’ve kited a flock of exploding birds around a platform so my party could survive. Oh and I’ve dodge cannons on a moving train that you CAN fall off of. (Thanks for testing dungeon team!) All these things were during a boss fight. I haven’t touched the adventures I’ve had with trash getting to said bosses.
So far I’m pretty terrified at the thought of healing people through all the movement mechanics added. I know it will be doable with time and practice but it’s definitely something I’m dreading as a dps in Beta. Movement is key. My early advice is to practice with Move Pad to master moving quickly while using abilities. Familiarize yourself with right clicking to move. Get accustomed to autofocusing party members and keybinding autofollow to help keep your character moving quickly. Working with these things now will take the edge off the added movement requirements when Warlords launches.
Movement heavy fights are definitely harder but it’s not the only thing we have to watch out for. There seems to be a lot of line of sight issues during fights. There’s lots of wind blowing you around. There are a LOT of areas you can fall off of; Again, thanks to my team who always check!
The new 5mans are rough so far. While I’m not a fan of the movement additions, I don’t think they’re impossible. The addition of DBM timers should help give players a heads up to prepare for the incoming movement also. But don’t take my word for it, sign up for Beta and test out the new Warlords of Draenor 5mans and watch for our beta previews coming to youtube soon.