Gaming with Your Chin – Accessibility Hardware

 

Short explains her setup for console gaming and how you can start gaming with your chin! Seen is her setup including stand, switch, and controller

 

Gaming with Your Chin

Hello, Ability Powered gamers! Today, I would like to talk to you about my latest Assistive Technology setup. It helps me play games such as First Person Shooters, Platformers, and many more. With this current setup, I can now control my character using my chin. There are a few different components that I use like a Logitech Gamepad controller, a mount, a switch interface, switches, and the program JoyToKey. Let me explain how it all works.

 

My Controller

Getting started gaming with your chin will require a controller. There are a few different options for controllers. You can use an Xbox controller or a Gamepad sold for gaming on the computer. I chose the Gamepad because the thumb sticks have less resistance than the Xbox thumb sticks. I also bought some thumb grips to extend each stick a little higher you reduce the resistance needed a little bit more.

 

Short explains her setup for console gaming to start gaming with your chin and how you can start gaming with your chin! Seen is her setup including stand, switch, and controller

 

My Mount

There are many different kinds of mounts available for gaming with your chin. You can purchase one that will help you put your Gamepad into a position that you need it. Some of which are very expensive, but you don’t have to go that route! There are different kinds of mounts that more or less will do the same thing as the expensive mounts. You can even make your own with this handy guide from OneSwitch that is made from a selfie stick and an articulating arm. While I was looking for articulating arms I came across something else I thought would work really well and it did! It’s the Universal Smart Phone Stand by Neewer. It is actually a mount meant to hold cell phones. With a little bit of black electrical tape, I was able to secure my Gamepad controller onto the plate for mounting. So far it has worked great!

 

Short describes how you can start gaming with your chin and how to make your own console mount using the Neewer Universal Stand from Amazon.

 

My Switch Interface

If you’re not familiar with switches or switch interfaces read my post now to learn more! If you have read it then you will know that you have to have a switch interface in order to add a switch to your computer. The switch interface I’m using is the X-keys USB Switch Interface. I chose it because it seemed fairly simple for a beginner like me to setup, and it was! You just plug it into your computer via a USB Port, connect your switch, and then assign the switch a function in the software that is included with the switch interface. Super easy to do!

 

Short talks about her console gaming setup and how to start gaming with your chin. She uses the X-keys USB Switch Interface to do it! Seen is the XKeys USB Switch Interface.

 

My Switch

The switch I chose to begin gaming using you chin is called the Ultra Light 1 HD Switch which comes from EnableMart and is categorized as a sensitive switch. This means it takes very little pressure to push down the button. The switch itself is small enough to fit inside my hand and takes about as much pressure as it does to click a mouse. It also has a sticky back if you want to mount it somewhere else.

 

Short goes in-depth about how to start a console gaming setup to begin gaming with your chin. Seen is the Ultra Light 1 HD Switch from EnableMart.

 

JoyToKey

JoyToKey is free software you can use to turn joystick movements into keyboard presses. You can assign a thumb stick to act as the “W” key when you press it up. It can act as the “A” key when you push it to the left, etc.. You can assign any keyboard command needed in a game to the thumb sticks or to your switches if they are configured correctly. It gives you so many more choices when remapping keys.

 

Putting It All Together

Once you have the controller mounted you can attach the other end to a table or desk near your chair. Now you can swivel the controller around and adjust it up, down, side to side, however you need it to easily press the thumb sticks with your chin. Place your switches wherever you need them to easily pressed them. So far, I have only needed at most two. I hold one in my right hand and put one on my neckrest behind my head, so I can lean my head back whenever I need to press it.

 

Using Your JoyToKey

You can make multiple game profiles in JoyToKey, and configure the key presses to whatever keybinds you might need to play the game with. For example, when I play Mojang’s Minecraft I walk forward by pushing the thumb stick up. I also jump by pressing the thumb stick left and open inventory by pressing a thumb stick down. When I use an item I press the left mouse button. I can also place blocks with my right click button which is assigned to my switch.

 

Challenging, Yet Worthy

Short sits in her hand drawn World of Warcraft wheelchair as she explains how you can start gaming with your chin!I know it may sound complicated, but setting everything up was actually really easy once I learned how to do it. Huge thank you to Barry Ellis of oneswitch.org for all his aid! He helped me figure out everything I needed and how to properly set it up. Hopefully I can pass on this information to any of you guys who are interested in a gaming setup like this. I will be posting some more in-depth looks at each of the products I am using currently. If you have any more questions that I may miss in this article, please don’t hesitate to contact me! It doesn’t have to be complicated to get back into gaming! But don’t take my word for it, look out for more posts about my equipment on the Accessibility Hardware column!

 

 

Why I Love World of Warcraft’s Ironman Challenge

 

Short explains why she love the World of Warcraft Ironman Challenge! Seen is her character hitting level 15.

 

World of Warcraft Ironman Challenge!

Hello, Ability Powered gamers! This weekend I started an epic adventure in World of Warcraft (WoW). If you played late in the Cataclysm you might remember a challenge that swept Azeroth. Players grew more and more weary of the end of expansion blues, The Ironman Challenge was born. Your mission? Reach max level without dying. Oh, but there’s more! You can only wear gray or white gear, you can’t be in a party, you can’t have talents, you can’t… well just check the official rules here. Needless to say, it’s a grand challenge.

 

New World, No Surprise

I have always been drawn to this and have had my share of failed attempts. I always take a break after a painful death, but eventually there I am starting a new “Ironshort”. I have narrowed it down to two main reasons why I always come back. Firstly, I love Azeroth. It gets easy to become disenchanted with it at times though. It’s our own fault really. When a new Alpha opens, it begins. WoW websites start data mining, we go look at every item, mount, and pet. There are guides going up on how to get these things that we read. Videos are posted of raid bosses and we rush to watch them. We love our game. It’s natural, but when launch day comes we already know everything.

 

Short explains why she love the World of Warcraft Ironman Challenge! Seen is her leveling her hunter.

 

Do Everything, See Everything, Love Nothing

We have new content, but no surprise. We have a new world, but no unseen adventure. The same thing happens every Public Test Realm update. We have the information to run through content without needing to really focus on what we’re doing and seeing. We put on gear that makes us untouchable and we fly through content. By the end of the expansion we grumble about how there’s nothing to do, not enough to see, it’s too easy. Enter the Ironman Challenge.

 

Short explains why she love the World of Warcraft Ironman Challenge! Seen is her hunter out questing.

 

Why the Ironman Love, Short?

I guarantee if you commit to the challenge, even off and on, you will see Azeroth in a new way. If you die it’s game over, so every quest or kill demands your complete focus. Does this enemy enrage? Does that guy stun? These are things you HAVE TO pay attention to. What about the quest? Is it in an area that is crowded by mobs? Do they respawn fast? What is the safest route to go? What is the closest safe place to log out? WoW becomes exciting again. It’s no longer something you can plow through without thought. Your decisions could make or break your character. You have to navigate through the content masterfully.

 

More to Love!

Speaking of navigation, that brings me to my second reason why I love the Ironman Challenge. I think it is a perfect challenge to show how accessibility friendly World of Warcraft is. I have gone to war before against accessibility reviews that knocked WoW’s accessibility (and I always will). Is it perfect? No. We need rotate buttons on Move Pad, ways for keyboard only gamers to use AoE spells which require you to target the area, and less jumping puzzles for treasure chest which require detailed jumps (especially if it’s tied to unlocking flying skill). Do these things make the game unplayable? Absolutely Not.

 

Short explains why she love the World of Warcraft Ironman Challenge! Seen is her character and her pet in the wild.

 

I Leap Back Into the Fray

So, dear readers, I am throwing my hat in the ring again. I am entering the Bloodthirsty Ironman Challenge which I guarantee you need to be able to move well to complete. You guys know how I play… a mixture of click to walk and Move Pad. Just me and my mouse. Will I die? Most definitely, but it won’t be because WoW is hard to navigate, it’ll be something dumb I did. I may die multiple times, but I will die seeing the world in a new way: having to focus on my surroundings. Wearing gear that doesn’t let me plow through enemies also adds to the challenge. I will have excitement each pull and be fearful of my character’s death.

 

I will be playing World of Warcraft the way I did 9 years ago when I first started and you can too! Check out wowchallenges.com and try it out. Never again can you say WoW is too easy or that there’s nothing to do. If you’re looking to do something easy just click here to find more World of Warcraft articles of mine. There are also more of my Opinions if you really want those too.

 

World of Warcraft’s Oversized Bobber Adds Accessibility for Disabled Gamers

 

 

Oversized Bobber Brings Progress

Hello, Ability Powered gamers! We have been adventuring through the new World of Warcraft: Legion Alpha and discovered something that will make may of you guys happy. It’s called an Oversized Bobber. This is an item that increases the size of your bobber dramatically. It’s actually bigger than my gnome! I found it for sale on the fishing vendors in the major cities for 2g 50s for a stack of 5.

 

Short brings forth the news from the World of Warcraft: Legion Alpha of the new Oversized Bobbers bring accessibility to Legion. Seen is the price as 2g 50s

 

The effect lasts 30 minutes and the bobbers stack to 20. This should give you plenty for those long fishing trips in Azeroth.

 

Short brings forth the news from the World of Warcraft: Legion Alpha of the new Oversized Bobbers bring accessibility to Legion. Seen is the effect box, "Your fishing bobber is giant sized."

 

Why Is It Important?

Short brings forth the news from the World of Warcraft: Legion Alpha of the new Oversized Bobbers bring accessibility to Legion. A Tweet from Russ Petersen is seen, ".@AbilityPowered it was actually a community suggestion from a disabled gamer. Happy we got it in!"

 

This is exactly why it is such an important addition to Legion. Azeroth is full of a huge variety of people and many play with a disability of some type. Fishing is a part of the game that is important to people chasing achievement points, getting the best food for raiding, farming pets and mounts, and many other things. The Oversized Bobber keeps fishing accessible and makes it easier for gamers with a variety of disabilities. People with visual impairments can see the new bobber much easier. Meanwhile, gamers who want to reduce mouse movement now have a larger area to aim for when clicking on the bobber.

 

Short brings forth the news from the World of Warcraft: Legion Alpha of the new Oversized Bobbers bring accessibility to Legion. Seen is the original small bobber.Short brings forth the news from the World of Warcraft: Legion Alpha of the new Oversized Bobbers bring accessibility to Legion. Seen is the new large bobber.

 

Final Thoughts

The Oversized Bobber is definitely much easier to see and will help a lot of various disabled gamers enjoy fishing a lot more. I worry about the trolls of Azeroth abusing its size to interfere with other gamers, much like they do when they make their mounts huge and sit on mailboxes. Hopefully the fact it’s only usable in water will help. Another concern I have is the price.

 

Bobber Price Bobs

Sure those of us who have garrisons have enough gold to fill Stormwind Keep with bobbers, but new players who need the bobbers due to visual or physical impairments might not be able to afford them early on. Since the Bobber is intended to be something to help gamers and isn’t something to increase skill, it would be nice to see it priced lower for beginning players. We are in early alpha and nothing is set in stone yet, but if prices stay at 2g 50s I urge guilds to keep a stack in the guild bank if you frequently have new players joining.

 

Huge Applause for Blizzard!

Hand drawn Short seen in her World of Wacraft wheelchair as she praises Blizzard's new Oversized Bobber and its accessibility!I am incredibly proud that Blizzard heard the cries of a disabled gamer in the community and came up with a solution to make the game more accessible. It says a lot about the company when they make items to make their game more inclusive. It also gives me hope that we will continue seeing this trend. Maybe someday even rotate buttons on Move Pad! Great job, Blizzard!

So what do you guys think of the new Oversized Bobber? Let me know in the comments! Check out our other News or Alpha accessibility articles!

 

 

 

SaySapped – Addons for Accessibility

 

 

SaySapped Accessibility Spotlight

Hello, Ability Powered gamers and welcome back to another Addons for Accessibility! This week we are going to look at a World of Warcraft addon for Player versus Player (PvP). It’s called SaySapped. This addon does exactly what you would think it does. It announces to the people around you in range of “/say” that you have been sapped. This lets them know a rogue is near and you may need help.

 

Stoppin’ the Sap

Short hangin' in her custom World of Warcraft wheelchair as she talks of the World of Warcraft accessibility addon known as SaySappedFor some gamers with disabilities this is a useful addon because it saves you time typing. In PvP, things move fast and if you need on-screen keyboard to type you know how slow that can sometimes be. Removing the need to type while still alerting your team makes this a great accessibility addon. But don’t take my word for it, check it out on CurseForge! If you have a addon you would like to see on Addons for Accessibility leave a comment and let me know what it is! I would love to check it out and share it with other Ability Powered gamers!

 

 

Darkest Dungeon – Accessibility First Look

 

 

Darkest Dungeon First Look!

Hello, Ability Powered Gamers! This week we are checking out a Role Play Game (RPG)/Dungeon Crawler called Darkest Dungeon. I was so excited when this game came out that I actually was playing it long before time to test it for you guys. I know, shame on me. I could set here and ramble on about my adventures, but I know you guys are here for one thing… Darkest Dungeon accessibility. Let’s take a look!

 

Short goes over the accessibility options in Darkest Dungeon Accessibility First Look! Main game screen seen.

 

Game Start Up & Options

I honestly can’t remember if the game started in fullscreen mode or windowed, but it was easy to change it to windowed before you actually need to type in your game save name. You can name your estate easily with on-screen keyboard while in windowed mode.  To access the options you can click on the candle in the lower right corner. There are options for “Graphics”, “Audio”, and “Other”.

 

Graphics

Short reviews the Graphics options for Darkest Dungeon. Seen are fullscreen or window mode, no coloblind options unfortunately.

 

Graphics options are in-game for fullscreen versus window mode. This means you can easily access your desktop and on-screen keyboard. You can also put the game in various resolutions. One thing notably missing is any colorblind mode. This game is dominated by red so some way to change that would be nice.

 

Audio

Short reviews the Audio options for Darkest Dungeon. Various sound options are seen such as subtitles and sound levels.

 

Audio options include subtitles, hooray! There’s also options to mute all sounds and volume sliders for:

  • Master Volume
  • SFX Volume
  • Music Volume
  • Narration Volume
  • Cinematic Volume

 

Other

Short reviews accessibility options for Darkest Dungeon such as the "Other" options. Features seen include languages, credits, etc.

 

Under the “Other” menu there’s options for things like data collection and language, but as far as accessibility is concerned I liked the bark options. The bark option has to do with the characters during the game. Occasionally when you are in your hamlet between dungeons, your characters will say different things to you. Some try to convince you to take them with you while others beg you to leave them behind.

 

Darkest Bark

Short goes over the accessibility options for Darkest Dungeon including the "Bark" option. Characters seen "barking" in opposition to their duties.

The “bark” option let’s you toggle these interactions on and off. Being able to edit the bark time is what impressed me. You can make the chat bubble stay on-screen longer if you need a little extra time to read the bubbles. I thought it was a nice addition to the options.

 

 

 

Controls

Short reviews the control options for Darkest Dungeon. Keybinds are available, but are not remappable.

 

There are a number of hotkeys you can use to play, but to the sadness of disabled gamers everywhere these are not remappable. The good news for mouse only gamers is you can play the game with only left and right clicking. Almost the entirety of the game is played through left clicking alone including movement and attacking enemies. Right clicking was only needed for things like accessing the character menu.

 

Final Thoughts: the Beginning

Short tells her final thoughts regarding Darkest Dungeon and its accessibility options. In-game quest complete screen seen.

 

Darkest Dungeon has been crazy fun to play. It is difficult, so completing tasks fells extremely rewarding. Being able to give each character any name you want and characters having permanent death adds to the satisfaction you get from living to see another day. It is turned based, so fatigue from quick mouse movement or clicking isn’t a problem. You can take as much time as you need between turns.

 

Final Thoughts: Dipping the Toes

Short details the accessibility options for Darkest Dungeon. Gameplay seen.Subtitles are nice and big. They play during cinematics and at the hamlet anytime the narrator talks. I also loved the chat bubbles that pop up while you are in your hamlet. This makes characters more human and makes you be extra careful during dungeon runs since you legitimately care if they live or die.

 

 

Final Thoughts: Wants & Likes

One thing I wish would be included is colorblind options. As I said earlier this game is veryShort gives her final impressions of Darkest Dungeon and its accessibility options for disabled players. More gameplay seen., very red. That combined with the darkness, I could see being a problem. In particular where traps are concerned. Traps are meant to be hard to see, I understand that’s what defines them as a trap. My concern is the indicator that the pile of debris is a trap and needs to be disarmed is a thin red line around it. Being able to change the color of life bars would also be helpful. Another helpful addition would have been remappable hotkeys. This can make a huge difference in the quantity of any game for disabled gamers.

 

Drudging Through the Dungeon

Short sits in her drawn World of Warcraft custom wheelchair as she talks about the accessibility options for Darkest DungeonOther than those lacking features, I completely loved Darkest Dungeon. A dungeon crawling RPG that I could play only with a mouse was great. Windowed mode and on-screen keyboard made hotkeys accessible, but I didn’t need to use them. Sitting back and clicking my way through dungeons was fun and satisfying, but don’t take my word for it check out Darkest Dungeon on Steam! Do you have this game? If so, have you beat the Darkest Dungeon? What did you think about the game? Leave a comment and let me know. Also, if there’s a game you want to see on Accessibility First Look, let me know!