World of Warcraft’s No Fly Zone

 

World of Warcraft's no fly zone announcements.

 

World of Warcraft’s No Fly Zone Agenda

Hello, Ability Powered gamers! I wanted to talk to you today about an article that was released and has the World of Warcraft community up in arms. According to an article by Polygon, Warcraft Lead Designer Ion Hazzikostas announced that Blizzard will not be allowing flying in the coming expansion and in future expansions moving forward. Naturally, this comes as a shock after and being repeatedly reassured by Blizzard staff that while flying would not be permitted at the beginning of the expansion, it would be added at a later patch.

 

No Fly Zone for Everyone!

The news today seems to have the community angry for many reasons. Some are angry because selling us flying mounts in the store yet not allowing us to use them in current content seems like a slap in the face. Some are pointing out that while no fly zone at the beginning of the expansion was a great idea to let users to feel like they are on an adventure. However, later in the expansion people have enjoyed their adventure on their main character and now it’s time to that them level up their alternative characters in less of a time consuming manner. Some people are just downright mad that Blizzard told them one thing and are now making announcements through interviews that contradict what we were told in the beginning. There are many interesting points being made against Blizzard’s no fly zone bombshell, but here at Ability Powered I have to ask myself something, “What does it mean to my community of Ability Powered gamers?” There are two specific points I would like to bring up about the no fly zone decision and why I’m against it as a Blizzard fan and disabled gamer.

 

Why a No Fly Zone Doesn’t Work: Part 1

First off, I would like to start with the obvious: flying is quicker. Yes, I know I’m kind of being captain obvious with this point, but let me elaborate. When I am going from point A to point B, I am always trying to do it with as little effort as possible. I try to go to the flight paths closest to my destination. The less clicking and the less mouse movement I am required to do to reach the destination means less fatigue I will have just from traveling. The less energy I use to actually get to where I need to be means more time I can spend comfortably playing the game. A perfect example of how being limited to ground mounts is only adding extra clicking especially to the weekly traveling I make to attend raids.

 

A no fly zone in WoW adds extra fatigue while running to raids such as Highmaul. Highmaul ogres seen on patrol.

 

Getting to the Raids

Both raid instances of Highmaul and Blackrock Foundry have very winding/mob infested roads used to get you between the closest flight point and the raid instance. These paths also are riddled with hostile mobs which often give chase as you’re trying to pass by. Before a raid, or in any other activity in Azeroth, being chased down winding long paths is completely unnecessary and something I don’t need to deal with before raid time. While I know there are summoning stones that my guild can use to get me there, what happens later when this content is something players can solo? If flying were available I could simply gain altitude and click on the horizon to make one straight line to my destination in only about three clicks.

 

Why a No Fly Zone Doesn’t Work: Part 2

The second point, and to me the most important, is that by not allowing us to fly at any point in the expansion it is excluding players. Players who rely on the Move Pad user interface could never be able to complete all the goals Warlords of Draenor, or other WoW expansions, has to offer. While you guys know I am pretty positive toward Blizzard for having alternate ways to complete jumping puzzles they added this expansion, not everything is easily accessible. There are some treasures that I literally spent hours trying to find a solution around jumping mechanics to gain access to. I was told by a developer, well reminded by developer I should say, that finding treasures and completing jumping puzzles is an area of Warcraft that is completely optional. This can be said about almost any part of the game though.

 

No fly zone adds extra difficulty to disabled gamers especally in the form of jumping puzzles. Short is seen here staring at a far off treasure asking "How do I even?"

 

A Glimmer of Hope Fades

I would hope that any part of Warcraft gameplay would be accessible to every member of Azeroth including those who rely on the move pad. Although, I wasn’t concerned or offended that in the current content there were some things that remained difficult or impossible to pull off easily. The reason I wasn’t was because of the promise that flying was coming. All the treasure hidden atop walls and in treetops that I was unable to find an easy way to reach would be obtainable someday. When flying was allowed I knew I would be able to easily use my flying mounts to land on platforms I previously needed to jump to. This would have given an opportunity to complete “optional” content.

 

How to Solve This Puzzle

When the expansion was just released I did enjoy the immersion being created when I would mount up and begin questing. Now when I travel it’s because I’m heading to areas I have already visited multiple times. I have seen the zones from the ground, I have been immersed in the adventure, and I have had months to find solutions to jumping puzzles the developers added to the game. Now it is time to give us wings and let us choose whether or not we use them to enjoy the world however we decide we want to. Only allow flying to accounts to have already reached level 100 on another toon if you would like to ensure that a player’s first experience in the current content is one of sword drawn adventure. Keep in mind that allowing flying in Draenor doesn’t mean everyone is required to use it, players who enjoy being grounded can always continue doing so.

 

Flying or Not in the Coming Days

Short seen in her custom World of Warcraft wheelchair discussing WoW's No Fly Zone dilema.By excluding flying forever in the expansion, I feel as though players who were patiently waiting to be able to complete previously unreachable goals (i.e. finding all treasures) are being let down by a company who promised it was coming. I also feel like always having players travel long winded enemy infested paths is not going to make them feel like it is an epic adventure, but instead feel like they’re being given busy work to keep them occupied instead of letting them be time and energy efficient. But don’t take my word for it, this is a very hot button issue currently within the World of Warcraft community. What are your thoughts about the no fly zone? Let me know in the comments below and make sure to post all of your concerns on the WoW forums in a respectful manner to let the developers know if no flying is affecting your gameplay and enjoyment of the game. If you’d like to read more about Ability Powered updates then head to our News column, or the Opinion column if you want to hear more ranting!

 

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